Research and Interviews in Video games


EVE ONLINE SURVEY

Survey on 250 Players Level of

  • Self Esteem
  • Bridging and Bonding
  • Loneliness 
  • Experience with Loss

Based on UCLA designed scales. 

EVE ONLINE

A study on how the players of the MMORPG form their Social Identity in the game and have meaningful Friendships. 

The study methods follow 

+ Qualitative interviews with Players

+ Qualitative interviews with  Lead designers and Directors

+ Quantitative Survey on 350 active players

Archive of Interviews with Designers and Directors from

CCP, Spryfox, Riot Games

 

Using Format